AI Insights · Timothy · October 2025
Top 5 Business Games Performance in the Middle East, Q3 2025
Explore the performance trends of the top 5 business games on a unified platform in the Middle East during Q3 2025, highlighting downloads, revenue, and active user metrics.
In the third quarter of 2025, the performance of the top 5 business games on a unified platform in the Middle East showcased intriguing trends in downloads, revenue, and active users. All data is sourced from Sensor Tower, where you can find more detailed insights.
Idle Office Tycoon-Money game from Chengdu Warrior Tech Limited saw a notable peak in weekly revenue, reaching approximately $18.2K by late July. Downloads surged to around 24.6K in the same period, with weekly active users peaking at 40.2K before declining to 11.7K by the end of September.
Idle Lumber Empire - Wood Game, published by AppQuantum Publishing Ltd, maintained a steady revenue stream, increasing to about $4.8K in late August. Weekly downloads showed a strong performance mid-quarter, peaking at approximately 21.6K, while active users reached a high of 45K before tapering to 21.3K.
Grand Hotel Mania・ My Manager, developed by DCGamePub Limited, experienced stable revenue, fluctuating around $4K throughout the quarter. Downloads varied, hitting a low of 1.6K mid-September, while active users remained relatively constant, ending the quarter with roughly 20.5K.
My Perfect Hotel by SayGames LTD recorded impressive download numbers, consistently above 40K for most of the quarter, and even reaching 45.4K in late July. Active users were robust, although there was a decline from 378K to 175K by the end of the quarter. Revenue remained steady, peaking at $2.5K in late August.
Finally, Roadside Empire: Gas station from Highcore Labs LLC showed a gradual increase in revenue, peaking at $3.9K in early September. Downloads and active users showed a downward trend, with downloads dropping to 3.8K and active users to 6K by the end of September.
These trends highlight the dynamic nature of the business gaming sector in the Middle East, reflecting shifts in user engagement and monetization strategies.